Applies To: | Circle | Ellipse | Poly | Rect |
Description
This property determines how a graphics object is filled. It takes one of the following values, or, if the object has more than one component, a vector of such values.
FStyle | Effect |
---|---|
¯1 | hollow (no fill). This is the default. |
0 | solid fill |
1 | hatch fill with horizontal lines |
2 | hatch fill with vertical lines |
3 | hatch fill with diagonal lines at 135 degrees |
4 | hatch fill with diagonal lines at 45 degrees |
5 | hatch fill with horizontal and vertical lines |
6 | hatch fill with criss-crossing diagonal lines |
str | the name of. or a ref to, a Bitmap object which is used to fill the object. |
For example, to fill an object with criss-crossing diagonal lines you would specify ('FStyle' 6). If the object contained two components, you could fill the first one with criss-crossing diagonal lines, and the second one with a Bitmap called 'YES', with the specification ('FStyle' 6 'YES')
If the size of the Bitmap is 8x8 APL uses a Windows "brush" to fill the object. If not, it uses "tiling". Filling with a brush is faster.